Anno mmxxvipalette · vesper
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§ III
Melion Raymarcher
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Melion is a small tech demo for distance-field raymarching in the browser.
The renderer is a single fragment shader; the UI on top exposes parameters (camera, lighting, scene composition) as sliders so you can poke at the math without recompiling. Built before I cared about shipping anything - purely about the joy of getting an SDF to behave.
WebGL 2GLSLTypescript